Advertisement

LOAD'*',8 vs. LOAD'*',8,1 on the Commodore 64

LOAD'*',8 vs. LOAD'*',8,1 on the Commodore 64 What's the difference between LOAD"*",8,1 and LOAD"*",8 ? We take a look at several games which require these and other incantations to start, and explore the concept of the load address of Commodore PRG files.

Links:
Michael Doornbos' blog:
PETSCII Robots by The 8-Bit Guy:

To support 8-Bit Show And Tell:
Become a patron:
One-time donation:
2nd channel:

Music is "Unsaved" from the album "Place Without A Computer" by Bedford Level Experiment:

Index:
0:00 Intro
2:38 Master of Magic - BASIC Loader
4:41 Autoduel - Autostart!
5:46 Finding Start Address with Super Snapshot monitor
6:26 Examining Autoduel's autostart in MLM
7:45 Platoon's two-faced loader
10:54 Disk directories: only LOAD"$",8
12:38 Gravinauts: saving machine language to file
16:33 Ultima III: only LOAD"$",8
18:21 Attack of the PETSCII Robots
21:14 Ultima II: "*" doesn't work!
23:31 Finding load address with Model 1541 Test/Demo Diskette
25:20 Finding load address with Fast Hack'Em
30:03 Command wedge: / and %
30:34 Thanks/Credits

Commodore

Post a Comment

0 Comments