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Valorant Phoenix Fire Wall Remake in Unity

Valorant Phoenix Fire Wall Remake in Unity This time I decided to recreate the Phoenix Blaze ability from the game Valorant by Riot. I used Unity, Shader Graph, Blender, Photoshop and C# in order to recreate the original idea of this Visual Effect.

Let me know in the comments if you wanna see more remakes and which ones!

Enjoy!


UDEMY COURSE - VFX FOR GAMES:



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PROJECT AVAILABLE HERE:

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VFX Packages:

Unique Projectiles Volume 1:

Unique Projectiles Volume 2:

Unique Explosions Volume 1:

Unique Lasers Volume 1:

Unique Magic Abilities Volume 1:

Unique Toon Projectiles Volume 1:




Shader Graph Tutorials:

Shader Graph - Introduction:

Shader Graph - Portal:

Shader Graph - Fire Flames:

Shader Graph - Cartoon Water:

Shader Graph - Laser Beam:

Shader Graph - Fire:

Shader Graph - Tornado:

Shader Graph - Blood:

Shader Graph - Slash:

Shader Graph - Electricity:

Shader Graph - Nuke:

Shader Graph - Shield:

Shader Graph - Waterfall:

Shader Graph - Galaxy:




Game VFX Tutorials:

Game Effects - Electric Explosion:

Game Effects - Fireball Projectile:

Game Effects - Ice Attack:

Game Effects - Slash Effect:

Game Effects - Tornado Effect:

Game Effects - Lightning & Thunder:

Game Effects - Laser Beams:

Game Effects - Projectile / Bullet Raycast:

Game Effects - Weapon Trails:

Game Effects - Shatter / Destroy / Explode Objects:

Game Effects - Meteor VFX:

Game Effects - Loot Box VFX:

Game Effects - Dragon Ball Aura VFX:




Enjoy and feel free to ask any questions you may have, i'll answer as quickly as possible. And don't forget to like and subscribe. Thank you!


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